#ifndef REPORT_H
#define REPORT_H

#include <string>

using namespace std;

class Report
{
public:
	friend class CharacterManager;
	Report();
	int getChrCC();
	int getChrDC();
	int getTexCC();
	int getTexDC();
	string getTexUndel();
	float getMaxMemUsed();
	float getMemLeaked();

private:
	int MaxTex;
	int TexCount;
	int ChrCreatedCount;
	int ChrDeletedCount;
	int TextureCreatedCount;
	int TextureDeletedCount;
	string TextureUndeleted;
	float MaxMemoryUsed;
	float MemoryLeaked;
};

#endif